• Namespace
  • YVR.Core
  • Class
  • InputDeviceTest
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        • Interface
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        • Struct
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        • Interface
          • IGfxHelperHandler
          • IYLogAdapter

    Class InputDeviceTest

    Inheritance
    object
    Object
    Component
    Behaviour
    MonoBehaviour
    InputDeviceTest
    Inherited Members
    MonoBehaviour.IsInvoking()
    MonoBehaviour.CancelInvoke()
    MonoBehaviour.Invoke(string, float)
    MonoBehaviour.InvokeRepeating(string, float, float)
    MonoBehaviour.CancelInvoke(string)
    MonoBehaviour.IsInvoking(string)
    MonoBehaviour.StartCoroutine(string)
    MonoBehaviour.StartCoroutine(string, object)
    MonoBehaviour.StartCoroutine(IEnumerator)
    MonoBehaviour.StartCoroutine_Auto(IEnumerator)
    MonoBehaviour.StopCoroutine(IEnumerator)
    MonoBehaviour.StopCoroutine(Coroutine)
    MonoBehaviour.StopCoroutine(string)
    MonoBehaviour.StopAllCoroutines()
    MonoBehaviour.print(object)
    MonoBehaviour.destroyCancellationToken
    MonoBehaviour.useGUILayout
    MonoBehaviour.runInEditMode
    Behaviour.enabled
    Behaviour.isActiveAndEnabled
    Component.GetComponent(Type)
    Component.GetComponent<T>()
    Component.TryGetComponent(Type, out Component)
    Component.TryGetComponent<T>(out T)
    Component.GetComponent(string)
    Component.GetComponentInChildren(Type, bool)
    Component.GetComponentInChildren(Type)
    Component.GetComponentInChildren<T>(bool)
    Component.GetComponentInChildren<T>()
    Component.GetComponentsInChildren(Type, bool)
    Component.GetComponentsInChildren(Type)
    Component.GetComponentsInChildren<T>(bool)
    Component.GetComponentsInChildren<T>(bool, List<T>)
    Component.GetComponentsInChildren<T>()
    Component.GetComponentsInChildren<T>(List<T>)
    Component.GetComponentInParent(Type, bool)
    Component.GetComponentInParent(Type)
    Component.GetComponentInParent<T>(bool)
    Component.GetComponentInParent<T>()
    Component.GetComponentsInParent(Type, bool)
    Component.GetComponentsInParent(Type)
    Component.GetComponentsInParent<T>(bool)
    Component.GetComponentsInParent<T>(bool, List<T>)
    Component.GetComponentsInParent<T>()
    Component.GetComponents(Type)
    Component.GetComponents(Type, List<Component>)
    Component.GetComponents<T>(List<T>)
    Component.GetComponents<T>()
    Component.CompareTag(string)
    Component.SendMessageUpwards(string, object, SendMessageOptions)
    Component.SendMessageUpwards(string, object)
    Component.SendMessageUpwards(string)
    Component.SendMessageUpwards(string, SendMessageOptions)
    Component.SendMessage(string, object)
    Component.SendMessage(string)
    Component.SendMessage(string, object, SendMessageOptions)
    Component.SendMessage(string, SendMessageOptions)
    Component.BroadcastMessage(string, object, SendMessageOptions)
    Component.BroadcastMessage(string, object)
    Component.BroadcastMessage(string)
    Component.BroadcastMessage(string, SendMessageOptions)
    Component.transform
    Component.gameObject
    Component.tag
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, bool)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, bool)
    Object.Destroy(Object, float)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, bool)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.FindObjectsOfType(Type, bool)
    Object.FindObjectsByType(Type, FindObjectsSortMode)
    Object.FindObjectsByType(Type, FindObjectsInactive, FindObjectsSortMode)
    Object.DontDestroyOnLoad(Object)
    Object.DestroyObject(Object, float)
    Object.DestroyObject(Object)
    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
    Object.FindObjectsOfType<T>()
    Object.FindObjectsByType<T>(FindObjectsSortMode)
    Object.FindObjectsOfType<T>(bool)
    Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
    Object.FindObjectOfType<T>()
    Object.FindObjectOfType<T>(bool)
    Object.FindFirstObjectByType<T>()
    Object.FindAnyObjectByType<T>()
    Object.FindFirstObjectByType<T>(FindObjectsInactive)
    Object.FindAnyObjectByType<T>(FindObjectsInactive)
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.FindFirstObjectByType(Type)
    Object.FindAnyObjectByType(Type)
    Object.FindObjectOfType(Type, bool)
    Object.FindFirstObjectByType(Type, FindObjectsInactive)
    Object.FindAnyObjectByType(Type, FindObjectsInactive)
    Object.ToString()
    Object.name
    Object.hideFlags
    object.Equals(object, object)
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    Namespace: YVR.Core
    Assembly: YVR.Core.Runtime.dll
    Syntax
    public class InputDeviceTest : MonoBehaviour

    Fields

    Name Description
    debugInfoScrollRect
    inputText

    Methods

    Name Description
    ClearText()
    LeftControllerAddAmplitude()
    LeftControllerSubAmplitude()
    RightControllerAddAmplitude()
    RightControllerSubAmplitude()
    SendLeftHapticImpulse()
    SendRightHapticImpulse()
    StopLeftControllerHaptic()
    StopRightControllerHaptic()

    Extension Methods

    ObjectExtensions.GetEnumerableElementType(object)
    ObjectExtensions.IsGenericEnumerable(object)
    ObjectExtensions.ReflectEquals(object, object)
    ObjectExtensions.ReflectionSequenceEqual(object, object)
    ObjectExtensions.TryGetFieldValue<T>(object, string, out T, BindingFlags)
    ObjectExtensions.TryGetPropertyValue<T>(object, string, out T, BindingFlags)
    ObjectExtensions.TrySetFieldValue<T>(object, string, T, BindingFlags)
    ObjectExtensions.TrySetPropertyValue<T>(object, string, T, BindingFlags)
    SystemObjectExtensions.As<T>(object)
    YVRLog.Debug(object, string)
    YVRLog.Error(object, string)
    YVRLog.Info(object, string)
    YVRLog.Warn(object, string)
    ComponentExtension.AutoAddingGetComponent<T>(Component)
    ComponentExtension.GetCopyOf<T>(Component, T)
    ComponentExtension.SwitchCanvasUIInteractivity(Component, bool)
    UnityObjectExtensions.TryGetFieldValue<T>(Object, string, out T, BindingFlags)
    UnityObjectExtensions.TryGetPropertyValue<T>(Object, string, out T, BindingFlags)
    UnityObjectExtensions.TrySetFieldValue<T>(Object, string, T, BindingFlags)
    UnityObjectExtensions.TrySetPropertyValue<T>(Object, string, T, BindingFlags)
    ComponentExtension.Hide<T>(T)
    ComponentExtension.SetActive<T>(T, bool)
    ComponentExtension.Show<T>(T)
    In This Article
    • Fields
    • Methods
    • Extension Methods